HIGH SCHOOL


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Michael Kerr

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Sofia S., Peter Particle.

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Eric S., Hungry Homer.

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Alex P., Messed-Up Mario.

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Isabella B., Tim Hurtinʼ, grade eleven.

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Nick V., Radical-Rabbi, grade twelve.

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Sophia C., Danny Dorito, grade twelve.

I love anything from the 1980s. From a pop culture perspective, growing up in the 80s was awesome. I was raised on amazing movies, cartoons, music, and trends around every corner. As a child, I was drawn to many “gross” things from comics, cartoons, and movies, but my love for humor and parody took a “disgusting” turn when I discovered Garbage Pail Kids.

For those who don’t know, Garbage Pail Kids (GPK) were a huge trend in the mid-1980s. They were trading cards with cartoonish paintings featuring a plethora of bizarre “kids” on the front, hand-painted by some of the best underground comic artists of the time. The cards started out as a parody of the highly popular Cabbage Patch Kids dolls. Each GPK card was a spoof of something relevant to the period. They became a phenomenon. More than thirty years later, the Topps trading cards property is still going strong.

The Parody of GPK Artist John Pound
We start by discussing where we see satire and parody in pop culture. Students naturally wind up talking about “Weird Al” Yankovic or SNL (Saturday Night Live) Weekend Update—things that clearly parody society. I introduce them to artists who use parody in their art, which leads us to examine the art of GPK artist John Pound, who is considered the pioneer of the GPK style. After examining a variety of images by the GPK artists, students brainstorm ideas for their own parody art cards. Once students devise a list of potential ideas to parody, they move on to character development.

Character Development
Even though GPK cards are often gross, there’s something cute and loveable about them, too. To ensure students strike that balance, they must take extra care when designing their characters. I start by showing them a model sheet for the anatomy of a typical GPK character.

After we study the cartoon style, students jump into designing what their character should be doing and wearing. Students spend a few class periods roughing out ideas for their concept and then move on to a final pencil drawing. The drawing should be fully detailed and show the character in the right body pose for the overall theme. When the pencil drawings are finished, I scan them and share the files with students.

Combining Traditional and Digital Art
Once students have the scanned copy of their pencil art, they move to working on the computer. For this project, I teach them how to use Adobe Illustrator. They upload their drawing to Illustrator and begin drawing line art on various layers. This is a cool adjustment that students tend to enjoy, and it gives them a different task than merely drawing on paper.

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