High-school students create short six- to ten-second animations and combine them into one longer collaborative work.
An art teacher shares successful collaborative teaching experiences that took place in her school’s makerspaces and ceramics studio.
High-school students use their cellphones to take photos from various angles and create their own hand-drawn comic books.
Elementary students express themselves through traditional flipbooks, 2D digital animations, and stop-motion animations.
Young students combine physical drawings with digital animations to create expressive robots with glowing, symbolic icons.
Elementary students follow a design thinking process to develop and produce meaningful, interactive, research-backed video games.