You can see the work of graphic designers everywhere you look. But what do graphic designers do? Graphic designers use a combination of shapes, forms, images, and words to communicate a message to a specific audience.
Many logos are made up of familiar images that are greatly simplified but still recognizable. Simplifying images is a process students can learn—it just requires some practice and experimentation.
Young students identify illuminated letters and other starting-place symbols before creating their own personalized letter designs.
Middle-school students create a nine-panel digital collage using symbols to represent their likes and interests.
High-school students familiarize themselves with the Adobe Illustrator workspace and various program tools while creating digital avatars.
The best mindfulness projects are the ones that impact the culture in a meaningful way; the Gratitude Project is one such project. A few years ago, my school district implemented a social-emotional learning program that had a direct influence on my teaching. One aspect of the program focused on the importance of gratitude and how being in touch with what and who we are grateful for keeps us in a positive mindset.
Art educator, Leah Kruger, challenged students to take the idea of road signs and redesign them to express messages about art.
Graphic designer, illustrator, and musician Joe Bastardo creates visual representations of music and electronic sound.
High-school students work with district leaders, administrators, and community members to complete a variety of design projects.
Elementary students design infographics that allow them to interact with fonts, color, symbols, and composition in a fun and engaging way.
High school students venture into packaging design by creating flower packets and tissues boxes inspired by the works of Yayoi Kusama and Dale Chihuly.
Elementary Lesson: One way to get to know my sixth-grade students is to introduce a unit on typography. Students bring Chromebooks to the art room daily, so having this technology readily available makes for a fun way to break the ice and get to know your students by name. This unit contains two different projects that typically take three or four one-hour class periods to complete.