Category Cover

Digital

article-item
Creative Collaborations Across the Campus

Elementary students join forces across grades to create large-scale art projects that inspire joy and community.

2 May 2026Elementary
article-item
Focus In | Islands of Brilliance: Unlocking Unlimited Abilities through Creativity

An arts education nonprofit offers technology-driven programs for autistic students, pairing them with industry professionals.

1 May 2026Advocacy
article-item
High School ClipCard | Figure Abstraction

High-school students draw human figures and then transform them through simplification and abstraction.

1 April 2026High School
article-item
Advocacy in Focus: Picturing the Impact on Student Engagement

High-school students in Amanda Tutor’s photography club advocate for a full class, gaining skills and recognition far beyond the classroom.

1 April 2026High School
article-item
Meeting Individual Needs: Buddy Crafts: Making Inclusion the Focus

An art educator designs an inclusive curriculum where students with disabilities and their non-disabled peers collaborate as equals.

1 March 2026Meeting Individual Needs
article-item
Deconstructed Digital Portraits

High-school students transform traditional portraits into imaginative compositions inspired by surrealism and contemporary art.

1 March 2026High School
article-item
Design and Stitch

High-school Digital Design and Illustration students collaborate with Fashion Design students to develop original custom garments.

2 January 2026High School
article-item
Point of View: How Technology Strengthens Hands-On Creativity

A visual arts educator shares how to support students by integrating technology alongside traditional hands-on methods.

1 January 2026Media Arts
article-item
Contemporary Art in Context: Momo Pixel

Multidisciplinary artist and game designer Momo Pixel uses vibrant color and storytelling to celebrate the shared experiences of Black women.

1 January 2026Contemporary Art
article-item
Designing in the Real World

High-school students brainstorm, sketch, and design custom drink labels, taking ideas from concept to virtual and printed mockups.

1 January 2026High School
article-item
Positive Actions with Stop-Motion Animations

Middle-school art and STEM students collaborate in defined roles to create public service announcement animations.

1 January 2026Elementary
article-item
Managing the Art Room: “I Think It’s Called ChatGPT?”

An arts educator and SEL coach invites teachers to reflect on AI and build a shared understanding of the technology with their students.

1 January 2026K-12